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	<id>https:///wiki.witchtower.org/index.php?action=history&amp;feed=atom&amp;title=Octopus</id>
	<title>Octopus - Revision history</title>
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	<updated>2026-05-09T17:21:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Admin: 1 revision imported</title>
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		<updated>2016-08-01T20:56:38Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:56, 1 August 2016&lt;/td&gt;
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		<author><name>Admin</name></author>
		
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	<entry>
		<id>https:///wiki.witchtower.org/index.php?title=Octopus&amp;diff=1043&amp;oldid=prev</id>
		<title>Kessler at 16:23, 15 March 2014</title>
		<link rel="alternate" type="text/html" href="https:///wiki.witchtower.org/index.php?title=Octopus&amp;diff=1043&amp;oldid=prev"/>
		<updated>2014-03-15T16:23:37Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Summoned Creature: Octopus'''&amp;lt;br/&amp;gt;&lt;br /&gt;
'''NG Small Celestial Animal'''&amp;lt;br/&amp;gt;&lt;br /&gt;
'''CR 1'''&lt;br /&gt;
&lt;br /&gt;
'''Init''' +3;&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Senses''' darkvision 60 ft., low-light vision;&amp;lt;br/&amp;gt; &lt;br /&gt;
Perception +1&lt;br /&gt;
&lt;br /&gt;
== DEFENSE ==&lt;br /&gt;
'''AC''' 15, touch 14, flat-footed 12 (+3 Dex, +1 natural, +1 size)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''hp''' 17 (2d8+8)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Fort''' +7, '''Ref''' +6, '''Will''' +1&amp;lt;br/&amp;gt;&lt;br /&gt;
'''SR''' 6&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Special Defenses''' Celestial - Resist cold 5, acid 5, electricity 5; Diehard&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== OFFENSE ==&lt;br /&gt;
'''Speed''' 20ft, swim 30 ft., jet 200 ft&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Melee''' bite +5 (1d3+3+poison), tentacles +3 (grab)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Special Attacks''' Smite Evil&lt;br /&gt;
&lt;br /&gt;
== STATISTICS ==&lt;br /&gt;
'''Str''' 16, '''Dex''' 17, '''Con''' 18, '''Int''' 2, '''Wis''' 13, &lt;br /&gt;
'''Cha''' 3&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Base Atk''' +1; '''CMB''' +3 (+7 grapple); '''CMD''' 16 (can't be tripped)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Feats''' Multiattack, Weapon Finesse&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Skills''' Escape Artist +13, Stealth +20, Swim +9;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SPECIAL ABILITIES ==&lt;br /&gt;
'''Multiattack (Combat)'''&lt;br /&gt;
This creature is particularly skilled at making attacks with its natural weapons.&lt;br /&gt;
The creature's secondary attacks with natural weapons take only a –2 penalty.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Ink Cloud (Ex)'''&lt;br /&gt;
An octopus can emit a 10-foot-radius sphere of ink once per minute as a free action. The ink provides total concealment in water, and persists for 1 minute.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Jet (Ex)'''&lt;br /&gt;
An octopus can jet backward once per round as a full-round action, at a speed of 200 feet. It must move in a straight line while jetting, and does not provoke attacks of opportunity when it does so.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Poison (Ex)'''&lt;br /&gt;
Bite—injury; save Fort DC 13 [15]; frequency 1/round for 6 rounds; effect 1 Str; cure 1 save.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Smite evil''' 1/day as a swift action add CHA bonus (+0) to attack rolls and damage bonus equal to HD (+2) against evil foes; smite persists until target is dead or the celestial creature rests).&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Diehard''' When reduced to 0 hit-points, the summoned creature is disabled, instead of dismissed. The creature may take a single move action or standard action each round (but not both, nor can he take full- round actions, but he can still take swift, immediate, and free actions). He moves at half speed. Taking move actions doesn't risk further injury, but performing any standard action (or any other action the GM deems strenuous, including some free actions such as casting a Quicken Spell spell) deals 1 point of damage after the completion of the act. The summoned creature is dismissed when hit-points equal -Con.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Monsters#Summon_Monster_II|Return to Monster - Summon Creature II]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Summoned Creature]]&lt;/div&gt;</summary>
		<author><name>Kessler</name></author>
		
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