Difference between revisions of "ToothCaves"

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= Tooth Caves =
 
= Tooth Caves =
  
 
== Description ==
 
== Description ==
  As a locale, the Tooth Caves are located in [[BaronyOfCharmac]] on [[TheWindyIsle]].  At the base of the Falen Marches that splits Charmac from the rest of the continent.  Midway between the [[TownOfMistoe]] and the [[CityOfTurnis]] it faces into the [[SaLINdadefaire|SaLINda de faire (the Great Forest)]]
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  As a locale, the Tooth Caves are located in [[BaronyOfCharmac|Barony of Charmac]] on [[TheWindyIsle|The Windy Isle]].  At the base of the [[Falen Marches]] that splits Charmac from the rest of the continent.  Midway between the [[TownOfMistoe|Town of Mistoe
  
=== Dungeons ===
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[[Cave1New|Cave #1 - 85 years later]]
[[AbandonedDwarvenMine|The Abandoned Dwarven Mine]]
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[[Cave16Old|Cave #16 - Current]]
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[[Cave10Old|Cave #11 - Current - Goblin Cave]]
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[[DungeonInToothCaves|Unknown Dungeon in Caves]]
  
 
=== DM Notes ===
 
=== DM Notes ===
  As I started to work on these caves I got an idea to create a situation where the adventurers would be able to perceive a change in the surroundings, once that thought hit, I worked on a time travel scenario.  As such, I drew the Tooth Caves twice, once in 'their time' and again some years in the future.  My goal was to try to take into account all anticipated activities that the PCs would engage in (e.g. destroying a tunnel, flooding a cavern.) and then add a few touches of my own (e.g. new tunnels, forested areas cut down for timber..etc.)
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  As I started to work on these caves I got an idea to create a situation where the adventurers would be able to perceive a change in the surroundings, once that thought hit, I worked on a time travel scenario.  As such, I drew the Tooth Caves twice, once in 'their time' and again some 85 years in the future.  My goal was to try to take into account all anticipated activities that the PCs would engage in (e.g. destroying a tunnel, flooding a cavern.) and then add a few touches of my own (e.g. new tunnels, forested areas cut down for timber..etc.)
  
 
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== Initial Tooth Caves ==
 
== Initial Tooth Caves ==
{{[[Image:ToothCaves$FirstToothCaves.jpg]]}}
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[[Image:FirstToothCaves.jpg]]
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== Time-traveled Caves ==
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[[Image:SecondToothCaves.jpg]]
  
== Time Travelled Caves ==
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----
{{[[Image:ToothCaves$SecondToothCaves.jpg]]}}
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[[Category:Adventure]]

Latest revision as of 02:30, 4 April 2016


Tooth Caves

Description

As a locale, the Tooth Caves are located in Barony of Charmac on The Windy Isle.  At the base of the Falen Marches that splits Charmac from the rest of the continent.  Midway between the [[TownOfMistoe|Town of Mistoe

Cave #1 - 85 years later

Cave #16 - Current

Cave #11 - Current - Goblin Cave

Unknown Dungeon in Caves

DM Notes

As I started to work on these caves I got an idea to create a situation where the adventurers would be able to perceive a change in the surroundings, once that thought hit, I worked on a time travel scenario.  As such, I drew the Tooth Caves twice, once in 'their time' and again some 85 years in the future.  My goal was to try to take into account all anticipated activities that the PCs would engage in (e.g. destroying a tunnel, flooding a cavern.) and then add a few touches of my own (e.g. new tunnels, forested areas cut down for timber..etc.)

Initial Tooth Caves

FirstToothCaves.jpg

Time-traveled Caves

SecondToothCaves.jpg